Sony’s next-generation console plans are drawing attention following a new hardware rumor tied to the PlayStation 6. According to KeplerL2, a leaker previously known for accurately revealing PlayStation 5 Pro details, Sony is not expected to use a full AMD RDNA 5 GPU architecture for its upcoming system.
The information was shared by KeplerL2 on the NeoGAF forums, where they claimed that Sony is currently working on two different system-on-chips. One is believed to be intended for the PlayStation 6, while the other could be used for a less powerful PS6 variant or a new handheld device, commonly referred to online as a “PSP 3.”
Instead of fully adopting RDNA 5, Sony is said to be working with AMD on a custom or hybrid GPU design. This approach closely mirrors the strategy used for the PlayStation 5, which combined AMD technology with Sony-specific optimizations rather than relying on a stock architecture.
The use of multiple SoCs suggests Sony may be exploring a broader hardware lineup for its next generation, potentially offering both a main console and a secondary device with lower performance targets. This could also explain the need for a more flexible GPU design that balances performance, efficiency, and scalability across different form factors.
Sony has not publicly commented on these claims. However, the report lines up with earlier discussions pointing to a PlayStation 6 launch window around 2028. Until official details are shared, the information remains speculative, but it offers an early look at how Sony may be shaping its next wave of PlayStation hardware.
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